For everyone building with AI

The bottleneck moved.

Product development, now that building with AI is the cheapest part.

Where I am coming from

Two decades designing for a billion people. Now I build with the same tools you do.

LinkedIn, Microsoft, eBay, PayPal, Wells Fargo, Trust & Will, Secure Quantum Services, and more. The tools are probably the same ones you have open right now. What they do not give you is the process. I spent twenty years inside one, and this presentation is what survived the move from big teams to just me.

7

US patents on UX architecture, AI systems, and mobile

1B+

monthly active users on products I designed and launched

$300B+

cumulative revenue influenced across those companies

4

design awards, local and international

How it used to work

The build was the expensive part.

Every gate in the old process existed because engineering time was scarce. You had to earn the right to build. Research, definition, design, review. The gates felt like friction. They were where the thinking lived.

Research Define Design Build (months) Ship the review happened here, before the expensive part

What changed

A sprint became an evening.

So the gates fell. Nobody removed them on purpose. They stopped being required to reach code, and the thinking inside them went with them. We kept the speed and dropped the judgment.

Research Define Design Build Ship Ship Ship the gates are still drawn on the wall. nobody walks through them.

The reframe

Building is cheap now.
Deciding is not.

Speed is the entry fee. What follows is the judgment the tool does not have, and how to learn it faster than the tool can build.

The whole lifecycle

Six stages. AI made one of them cheap and easy.

Discover

Imagine
Evaluate
Research
Plan

Yours

Define

Vision
Strategy
Resources
Alignment

Yours

Design

Wireframes
Concepts
Revisions
Prototype

Yours

Develop

Execute
Frameworks
Program
QA

The tool's

Deploy

Ramp
QA
Refinement
Launch

Yours

Delight

Give users a reason to love their experience, so they come back and tell people

Yours

That is where most builders start. The other five are where the product gets decided, and they are the rest of this presentation.

What the tool actually gives you

The AI hands you the median app.

You know the screen. Sidebar left. Cards in a grid. A dashboard you didn’t ask for. That is not real design. It is an average, the mean of everything the AI model was trained on, and it happens to look finished. Looking done is the trap.

What it does not come with
  • A point of view
  • An empty state
  • An error path
  • A first minute
  • A hierarchy
  • A brand
  • Your name on it

The gap most builders never see

Every screen has five states. The tool builds one.

Empty

Nothing yet. The first thing a new user ever sees. Tell them what goes here and give them the one action.

Loading

Under two seconds, show shape. Over two, say what is happening.

Partial

Three items, not thirty. Missing fields. Half a profile. Does the layout still make sense?

Error

It failed. What happened, what they lost, what to do next. In their words, not the stack trace.

Ideal

Perfect data, perfect length, perfect light. The only one the demo needs, so the only one you got.

Your users live in the other four. Ask the tool for them by name, one screen at a time, and check each one yourself.

Working through a user experience

A user experience is a path, not a pile of screens.

Write the one job a user came to do. Walk it yourself with a real goal and a timer. Count the taps. Mark every place you hesitated. That path is the product. Everything off it is a distraction you are paying to maintain.

The first sixty seconds

Sign-up first is the tool's default, not a decision. Show something useful before you ask for anything. If a new user cannot reach value in a minute, no amount of features will keep them.

Time to value is the only onboarding metric that matters. Measure it with a stopwatch before you measure it with analytics.

Hierarchy

One thing per screen.

The tool gives everything equal weight because it does not know what matters. You do. Squint at the screen. If you cannot tell what to do first, neither can they.

  • 01

    Navigation is the path, not the org chart.

    Day one nav has three items, maybe four. The eight-item sidebar is the tool guessing at your roadmap.

  • 02

    Cut anything you cannot explain in one line.

    If a feature needs a paragraph, it needs a decision, not a tooltip.

  • 03

    Default to less. You can always add.

    Nobody has ever churned because an app was too clear.

Brand

Brand is the promise the product keeps, screen after screen.

Not a logo. Not a palette. One sentence about who it is for and what it does for them, one voice, one visual system, repeated until people can recognize you with the name covered.

Make the tool remember it

Write the brand down where the AI can read it: a short file in the repo with your one sentence, your voice rules, your banned words, and your color and type tokens. Every session starts on brand instead of on default.

Your nouns are your brand. Decide what the core thing is called before the tool calls it "item."

Copy

The words are the interface.

What the tool writes

Oops! Something went wrong. Please try again later.

Nobody knows what happened, what they lost, or what to do. Every app in the world says this, so it reads as no one's voice.

What you write

We could not save your changes. Your draft is still here. Try again, or copy it somewhere safe first.

What happened, what they still have, what to do next. In their words. That is a brand decision hiding inside an error message.

Trust is decided in the small text: errors, confirmations, empty states, the privacy policy. When a payments provider reviewed one of my products, the marketing passed clean. The line that nearly sank approval was the first sentence of the privacy policy.

Talking to the tool

Two prompts per feature: one to build it, one to prove it.

What most people type

Add a settings page with the usual stuff and make it look nice.

Four decisions handed to a machine that will happily make all of them, differently, every time.

What ships

Create /settings. Three fields: display name (text, required), email (read only), timezone (select, default America/Los_Angeles). Save writes to the profiles table. Do not change navigation. Do not add fields I did not list.

Narrow. Surgical. Verbatim. Then a second prompt: show me the route, the table, the state after save, and the error path.

Whatever you leave out of a prompt, the tool fills in with average training knowledge. Decide first. Then prompt. Then make it prove it did what you asked it to do, reliably.

Learning through it

Ship. Observe users. Make informed changes.

Instrument before you ship: one metric that means the job got done, not page views. Then watch a real person use it, in silence, without helping, for ten minutes. It is excruciating, and it beats a week of guessing.

Decide Build Ship Observe one metric real users informed changes

Put together

A week that holds.

Monday

Read the plan, the one that lives in a file, not in a chat. Pick one feature. Write its build prompt and its verification prompt before touching a tool.

Tuesday

Build. Verify. Draw the other four states. Record what broke. Mark it shipped in the plan, or blocked and say why.

Wednesday

Walk the path with a timer. Fix the hesitations. Anything clever that shows up goes on the parked list, not in the build.

Thursday

Put it in front of one user for ten minutes. Say nothing. Write down where they got stuck.

Friday

Write what changed, what broke, what you learned, what is next. Your future self reads it Monday. So does your AI.

Take this one home

Before you accept a screen, ask.

  1. What is the one thing this screen is for?
  2. What does it look like when it is empty?
  3. What happens when something breaks, and what does the person lose?
  4. Can a new user get something useful out of it in one minute?
  5. Are these my words? Would I say them out loud?
  6. Does it look like every other app, or like mine?
  7. Does the menu show people the way through, or just list everything?
  8. Can I read it easily, move through it with the keyboard, and use it with one thumb?
  9. What did the tool decide that I never asked for?
  10. What did I learn since Monday, and did the plan change?

Take these with you

Three files I use every day. Now yours.

The five states prompt

You just built [screen] at [route]. Before I accept it, produce the four states you did not build: empty, loading, partial, error. Change only what each state requires. Then list every place a real user could see something other than the ideal state that you have not handled. Do not add features.

Run it after every build prompt. The list at the end is the tool confessing what it skipped.

The screen audit prompt

Audit [screen] against ten questions. Answer yes or no with one sentence of evidence. Do not fix anything yet. What is the one thing? What does it look like empty? What happens when it fails? Whose words are these? What did you decide that I never asked for?

The full ten are on the previous slide. Question nine is the method.

BRAND.md

Read this file before any change to the interface, copy, or styling. One sentence about who it is for. The product's nouns. Voice rules and banned words. Type, color, spacing, radius. Navigation, in order. Every screen has five states. Do not add what the plan did not name.

Lives in the repo. Every session starts on brand instead of on default.

Scan, or go to product.eleven11.ai/five-states

Enter your email and gain immediate access to all files. More tools and links at product.eleven11.ai/perks

The whole presentation in one line

Anyone can build now. Deciding what deserves to exist is still your job.

Thank you. Questions welcome.

Erin Delacroix · Eleven11 AI
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